It doesn't matter how much you know about implementation
or writing layers or any of these kind of video game terms
none of that matters if you can't write music well.
So the first thing for me is always learning your craft
and it doesn't matter where the music is going ultimately.
This is when the music is in your head and you're still thinking about it.
You've gotta know how to basically see it through completion practically on your own these days, and have it stand on its own with everything else that's out there.
And, a lot of that doesn't come down to what plugins you have.
I mean, sure, having the right reverb helps and everything.
It really comes down to what's in your head and what's in here, what's in your heart.
And those two things are what makes the best video game music in my opinion.
Because I'm not really talking about video game music, I'm just talking about music.
You have to be able to feel it.
You have to know how to take those in your head and in your heart and say something meaningful.
And I don't think that's necessarily something you learn in school, or something you learn from reading a book or watching YouTube videos or anything. I think it's more something you learn from doing it, from trying it over and over and over and over.